Die Sieben Raben

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In the fourth Semester, 2008, we started heavely using an engine called Torque 3D. One of our professors at the school of arts (Rene Bauer) wrote an adventure game kit for this engine, allowing constructs such as inventories, dialogue trees, scriptable objects or storytelling GUIs.

The task for the semester project was to form teams of two people and build an game on the principle of B-Movies. But since I teamed up with Luisa Kuenzig, a very talented acrylic painter, we asked to switch the task to make a small story about a short story of the Brothers Grimm. The story was called "The maiden who went to seek out her brothers" or "Die Sieben Raben" (the seven raven) in german. And so the title was formed.

Luisa and me wanted to experiment with the idea of implementing real acrylic paintings in an 3D engine. The exectution was similar to what I've allready did at "The Blue Notes", which was constructing planes in 3D and placing them. The engine then helped with tasks such a ambient sounds, moving grass textures and skyboxes for something that is visually pretty close to our expectations.

The project is severely lacking in gameplay though. Basicly collecting 7 ravens to move on. It also features an experimental movement-idea which just uses the mouse on the GUI. There is a small plot twist at the end though I wont spoil for you. You will have to do the chore to see it.

If you'd like to play "Die Sieben Raben" heres a Download-Link. Its available for Mac OSX and Windows XP

__Download Die Sieben Raben (Mac OSX & Windows XP)


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_Download the Full Version of the trailer (66.4 MB)


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